Kerpres is level (making shit up) thirty-nine, and my highest-leveled character must be at most five levels lower in order to summon him, plus I need 130 Strength cards. To get this persona, I must mutate it from the persona Kerpres. Here’s the kind of scenario I sometimes faced: This is in part due to side quests, secret items, etc., but mostly due to the amount of grinding he wanted me to do before heading off to each dungeon. Had I followed everything he said to do, it would’ve taken easily 100+ hours to beat the game (as opposed to my 60). If you only had to play straight through dungeons using this system, then it would have a fine rhythm, but in reality it just means you have to do even more fighting in order to get all the things you need from battles.Ī lot of my grinding troubles came from following along with Yushiro’s strategy guide on GameFAQs. In the latter case, it’s a game of trying to make the demons either interested enough to give you cards used to summon personae, or appeasing them into being your friend so that you can later get rare items, spread rumors, and get blank cards from them. In each random encounter, there’s the option of fighting with or communicating with demons. Persona 2 puts a lot of effort into spicing up combat with its elaborate battle system. Arguably, a game would have no challenge if you could just waltz through all the dungeons in a linear fashion-but the only challenge here is one of patience. would be perfect were it not for the fact that most RPGs require more than just fighting enough monsters to complete a dungeon-instead requiring that you stick around to level up for the next dungeon (or spend time in extra dungeons and training areas). The rhythm of going through a dungeon, then a town, then seeing a cutscene, etc. Grinding is always the worst part of playing an RPG and has a lot to do with why I rarely beat them. The Japanese version had Takehito Koyasu, Morikawa Toshiyuki, and Nakata Jouji. The performance is uncredited, so maybe they knew just how bad it was. Mid-game, a (Japanese) fashion model named Ellen joins the party, and she’s given a completely indecipherable, vaguely-European-but-not-really accent, along with the worst battle quotes in the game (such as one finisher, “stupid!”). (But she’s a mystic! It’s supposed to sound mystical!)Īt least most of the guy characters are passable (with the exception of Tatsuya, who reminds me of Chris from Garzey’s Wing), though it might be because of whom they’re up against. Far less humorous is the single worst voice in the game, that of villain Ishigami Chizuru, who for some unfathomable reason has a terrible Russian villain accent, even though she’s clearly Japanese. So do the voices of the more insane baddies, which are very “violent 90s OVA”-style performances. At one point, a stalker with a chainsaw says, “I’ll **** your **** and **** it with ****!” to which Ulala replies, “I’m gonna **** your **** head off!” At least these lines seem purposefully silly. Yes, the game censores its own dialog at times, with amazing results. At least her probably-actually-drunk best friend Ulala is more enjoyably over-the-top, with battle quotes like, “don’t underestimate me, you **** bastard!” She has no dialog in cutscenes, but plenty of godawful battle quotes (like, “whoop-ass completed!” and “ciao!”), all delivered while seemingly drunk. Of the main cast, none is worse than the usually-silent main character, Maya. At times, I thought I’d gotten used to the terribad acting, but then a character who hadn’t spoken yet would get a voiced cutscene and I’d feel my face contorting in pain. It’s little consolation that the dub is so bad it can be enjoyed “ironically”-such is in no way preferable to a Japanese voice track, which Atlus has a perplexing habit of dis-including in their games. So without further ado, here’s a review of Shin Megami Tensei Persona 2: Eternal Punishment in the format of Baka-Raptor’s “ Unbiased Reviews.” I’m hoping to turn the tide now, because my attention span is way longer and I have much more free time. I reached the final bosses of Shadow Hearts Covenant, Golden Sun, and FFI, but could never beat them. The only RPG I can remember completing was Tales of Symphonia. This was caused by a combination of my short attention span and my having been terrible at RPGs in the past. I’ve never beaten more than one or two JRPGs, despite playing and owning tons of them. I didn’t expect I’d wind up getting into it, but I did, and then Christmas turned out like this. Without going into detail, I played some games that lead to starting Persona 2: Eternal Punishment for the PSX. It’s silly to think every December would turn out the same, right? Instead of watching a crazy amount of anime, I’ve been busy playing video games.
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